How much does rec league management software cost?
Published · Updated
Roberto Santana, organizer of the SMBHL, a ball hockey league in Laval.
Recreational league software costs anywhere from nothing to several tens of dollars a month, depending on the size of your league and what the tool counts: players, teams, games, the whole league, or nothing at all. The real price also includes payment fees, paid add-ons and the time you still spend on the league. Notre Ligue is one option among others: free under 15 regular players, then $9.99 CAD a month up to 50 players, before tax.
Key takeaways
- Look first at what the tool counts: players, teams, games, the league, or nothing.
- Run the numbers for your league, for the whole season, with tax and currency included.
- The hidden costs are usually payment fees, paid add-ons and the app players have to install.
- The time you still spend chasing people and copying answers is part of the price.
How do league software tools set their prices?
- Per player. An amount for each registered player, often added to the player's registration when the tool collects payments. Ask who counts: regulars only, or subs too.
- Per team. An amount per team, per month or per season. That's simple for one team, but an eight-team league pays eight times. For example, BenchApp's PRO plan costs $9 per team, per month, and its League plan $10 per team, per month (according to BenchApp's site, October 2026). Check their current prices on their site.
- Per game. An amount for each game, often as credits. For example, in October 2026, League2GO (MaLigue) sold game credits at $6.99 per game, before taxes, with volume discounts, and 15 free games to start. Check their current prices on their site.
- Per league, by size. One price for the whole league, in tiers by number of players.
- Flat rate. The same amount every month whatever your size, with limits: players, emails or features.
There are free tools too. Some really are free for a small league. Others make their money another way, through a cut of payments, add-ons or ads.
What hidden costs should you watch for?
- Payment fees. If the tool collects registrations for you, there are almost always fees on each payment (the processor's, sometimes a cut for the tool). Ask how much, and who pays them.
- Paid add-ons. Text messages, standings, stats, a second organizer: check what's in the base plan and what costs extra.
- The players' app. If every player has to install an app and create an account, some won't. It's not on the invoice, but you pay for it in reminders.
- Currency and tax. A price in US dollars moves with the exchange rate, and tax is often added on top of the listed price.
- The off-season. Some tools bill all twelve months. Check whether you can pause between seasons.
What is your time worth?
A free tool that leaves you doing everything by hand isn't free: you pay for it in hours. For example, if you spend two hours a week asking who's playing, finding subs and retyping results, a 20-week season takes 40 hours of your time. Work out your own number with what your spreadsheet really costs you, then compare it with a tool's price for the same season.
Which pricing model fits your league?
| Model | Good for | Watch for |
|---|---|---|
| Per player | Leagues that collect registrations online | Who counts toward the price, payment fees on top |
| Per team | A single team | The total for every team, the currency |
| Per game | Leagues with few games or a short season | The season's number of games, playoffs included, and volume discounts |
| Per league, in tiers | Multi-team leagues of a steady size | Where the tiers fall, who counts as a player |
| Flat rate | Large leagues | The limits included, the months with no games |
| Free | Small leagues, trials | What gets paid another way: add-ons, a cut of payments, ads |
Questions to ask before you choose a tool
- How much will I pay for my league, for the whole season, with tax and currency included?
- What counts toward the price: regulars, subs, teams?
- What's in the base plan, and what costs extra?
- Does the tool handle players' money? If so, what are the fees per payment, and who pays them?
- Do players have to install an app or create an account?
- Do I pay during the off-season?
- Is there a free trial, and do I need a card to start it?
- Can I export my data if I switch tools?
How do you compare prices by hand?
A sheet of paper or a spreadsheet will do.
- Write down your league's numbers: regular players, subs, teams, and how many months your season runs.
- For each tool, work out the season's price with your numbers, not the example on their site.
- Add the add-ons you actually need, and payment fees if there are any.
- Convert to Canadian dollars and add tax.
- Add a line for your time: the hours a week the tool doesn't take off your plate.
If no tool clearly wins, keep what you have: for a small, stable league, a spreadsheet and some emails do the job just fine.
What Notre Ligue costs
Notre Ligue counts regular players with an email, for the whole league, not per team. Subs don't count toward the price.
- Free under 15 regular players, one free league per organizer.
- $9.99 CAD a month up to 50 players, or $99.90 a year.
- $19.99 CAD a month up to 100 players, or $199.90 a year.
- Over 100 players: a custom price.
Prices are before tax, with 2 free months for every league and no card. A monthly plan can be paused for the off-season. Notre Ligue doesn't collect players' money, so there are no payment fees on its side: players pay you directly, for example by Interac e-Transfer, and you record the payments. Players answer from a link, with no account and no app. See the plans. If you're comparing with BenchApp, also read a BenchApp alternative for leagues.
Frequently asked questions
Is free league software really free?
Often, for a small league. Still look at what gets paid another way, like add-ons or a cut of payments. With Notre Ligue, a league under 15 regular players stays free, one per organizer.
Is it better to pay per team or per league?
For a league with several teams, do the math: a per-team price multiplies, while a per-league price only changes with your number of players.
Who pays online payment fees?
It depends on the tool: some add them to the player's price, others take them out of what you receive. Ask before you choose. Notre Ligue doesn't collect players' payments, so there are no payment fees on its side.
Do I have to pay during the off-season?
With some tools, yes. With Notre Ligue, a monthly plan can be paused between seasons: nothing is charged during the pause, and the league is read-only until you resume.